The Oracle
The Maze

Entrance. From Drune teleport: West 6, then straight North. (13)
While The Maze is really a surface area, its easier to portray it as a dungeon.
Praying at the first altar inside takes you to 3 north of Drune Teleport.


Suggested Level Range: 600-1000

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Pocket Bestiary
Creature Level Health Points
Rapscallion 600  
Gremlin 500  
Harlequin 800  
Master of the Maze 1600  

Time to dust off your level 1000 character. Lots of ambushes and experience stealing critters. The new scenery is awesome. Star lit sky and all.


Tactics
  • DeathGod: My personal preference is to take a group of 2. My level 1000 all strength gaint warrior, and my lvl 800+ hybrid human character. I always make sure to have my warrior be the group leader. He is equiped with a wrath and 100% myst resistance gear. My human is also equiped with a wrath. This is important because Harliquins can be stunned, and the wrath puts you outside of reposte range. It seems to me that monsters will always try myst spells on the group leader first, or maybe its because he's higher level or health, either way. Most of the time they will spend enough time trying to cast spells on the leader for my human to get a 7 round stun on them. I like to use mass fumble on rapscallions, because they don't always re-equip the next round. This means they'll be casting on my warrior while both my character can move in for the attack.
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