Quick and deadly. Only the truly high level player need apply for
admittance. Expect to spend 15 to 30 minutes fighting the two battles available
here. Reportedly magical treasures are often found in the final room - if you
can convince Fuloran to let you in. Strong magic is a necessity here, a
skillfully wielded weapon is also highly desirable. Although a warrior or a
wizard can defeat this dungeon alone, it is best tackled in groups of 2 or
more. As a solo dungeon, adventurers are best equipped to meet the
demands.
Tactics
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- XiXi: Though there are only two fights in this dungeon, the critters there are quite a handful especially if you are a wizard doing solo.
I passed through the first fight with ease but when come face to face with Fuloran, it's another story. Fuloran has a hp of 90K+ and no stun or hold can prevent him from hitting you. His minimum damage to you is around 500 and that is painful for my wizard who has only 5k+ health. I tried all kind of spells on him and the damage to Fuloran is half of what I normally could give out. DW is one of the spell you should use but make sure you have alot of mana when entering the cave.
Unfortunately, my wizard's mana was badly drained on this first trip. This was due to using too many different spells to test on Fuloran. So to save on mana, I survived only on shifting and hitting which took me almost one and half hours to kill him. I guessed if I have enough mana, I should be able to kill fuloran in less than an hour.
The treasures I got for this solo trip, was a wrath and PoI. My friend who is a hitter told me he found fin bracer, belt and boots there too.
For a quicker fight, I think I should get a hitter to help for the next round.
- See your ideas here...
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