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Becoming Good
Where to go and what to kill

Good and Evil Becoming Evil
Dungeon Synopses Area Synopses


To become Good you must kill creatures of Evil alignment. Being Good is advantageous in avoiding damage from Wrath of the Gods but makes you vulnerable to Death Wish (wear an Amulet of Death Magic Protection). If you wish to hunt high level Good creatures it can be useful to first become Good yourself. The following table lists all Evil creatures in the The Realm.

Sorted by Place
Where What
Ascetos Desert Baby Dragon, Daemon, Damned One, Ghost, Ghoul, Hell Hound, Hell Snake, Kilrog, King Kilrog, Lost Sailor, Plague Ratling, Skeleton, Undead Necromancer, Zombies
The Barrens Daemon, Flame Daemon, Hell Hound, Hell Snake, Lich, Screeching Horror, Shade
Bloodwood Crypt Bat, Dark Faery, Flame Ratling, Lost Sailor, Skeleton
The Downs Damned One, Dark Faery, Skeleton
Emerald Forest Dark Faery
Forest of Death Dark Faery
Killing Fields Dark Faery
South Havenwood Dark Faery
Wandering Wood Crypt Bat, Dark Faery, Flame Ratling, Ghoul, Skeleton, Undead Necromancer, Vampire Bat, Zombies
Wexfordshire Valley Dark Faery
Wild Beyond Imp Necroman, Imp Slavemstr, Plague Ratling, Screeching Horror
Winter Wold Damned One
Zender's Wood Dark Faery, Ghoul, Zombies
The Barracks Daemon King, King Kilrog
Church of Damnation Crypt Bat, Crypt Keeper, Daemon King, Daemon Ratling, Daemon, Damned One, Flame Daemon, Flame Ratling, Plague Ratling, Screeching Horror, Vampire Bat
Daemon Home Banshee, Crypt Keeper, Daemon Ratling, Daemon, Entombed One, Ezelberoth, Flame Daemon, Flame Ratling, Ghost, Kilrog, King Kilrog, Lich, Plague Ratling, Screeching Horror, Shade, Snow Daemon, Storm Bat, Undead Necromancer, Vampire Bat, Wraith
Eastern Ogre Caverns Plague Ratling, Screeching Horror, Vampire Bat
Enid's Safe Haven Dark Faery, Medusa, Shade
Faery Caverns Crypt Bat, Dark Faery
Fenris Caves Crypt Bat, Hell Hound, Vampire Bat
Festering Hate Pool Dark Faery, Devil, Ghost, Hell Hound, Lich, Medusa, Screeching Horror, Thief, Undead Necromancer, Wraith
Forgotten Dungeon Crypt Keeper, Entombed One, Ghoul, Lich, Lost Sailor, Undead Necromancer, Wraith, Zombies
Fuloran's Abode Crypt Keeper, Fuloran, Hell Hound, King Kilrog, Lich
Holy Caves Crypt Bat, Devil, Medusa, Vampire Bat
Imp City Damned One, Ghoul, Imp Necroman, Imp Slavemstr, Lost Sailor, Screeching Horror, Skeleton, Storm Bat
Imp Haven Daemon King, Flame Daemon, Ghost, Imp Necroman, Kilrog, King Kilrog, Medusa, Screeching Horror, Wraith
The Labyrinth Crypt Bat, Daemon Ratling, Damned One, Entombed One, Flame Ratling, Imp Slavemstr, Lost Sailor, Plague Ratling, Shade, Undead Necromancer, Vampire Bat
Lesser Hive Damned One
Naktos' Morgue Ghoul, Skeleton, Undead Necromancer
Snake Pit Baby Dragon, Dark Faery, Flame Daemon, Hell Snake, Kilrog, Lich, Shade
Targoth's Tomb Crypt Bat, Crypt Keeper, Daemon Ratling, Damned One, Entombed One, Ghoul, Lich, Screeching Horror, Storm Bat, Undead Necromancer, Vampire Bat, Zombies
Thieves Hole Thief
Tor's Crypt Crypt Bat, Ghoul, Undead Necromancer Zombies
Troll's Haven Crypt Keeper, Dark Faery, Devil, Ghost, Hell Hound, Medusa, Wraith Zombies
Tulor's Caverns Daemon, Daemon King, Devil, Flame Daemon, Kilrog, King Kilrog, Medusa, Snow Daemon, Tulor
Undead Stronghold Banshee, Crypt Bat, Crypt Keeper, Daemon Ratling, Damned One, Devil, Entombed One, Flame Daemon, Flame Ratling, Ghost, Ghoul, Imp Necroman, Imp Slavemstr, Kilrog, Lich, Medusa, Plague Ratling, Screeching Horror, Shade, Skeleton, Storm Bat, Undead Necromancer, Vampire Bat, Wraith, Zombies

 

Sorted by Creatures
What Level Where
Skeleton Low Asc, BW, Dwn, ImpC, Nak, USH, WanW
Lost Sailor Low Asc, BW, Forgtn, ImpC, Laby
Damned One Low Asc, CoD, Dwn, ImpC, Laby, LHive, Targ, USH, WinW
Zombies Low Asc, Forgtn, Targ, Tor, THvn, USH, WanW, Zen
Ghoul Low Asc, Forgtn, ImpC, Nak, Targ, Tor, USH, WanW, Zen
Undead Necromancer Low Asc, DH, FHP, Forgtn, Laby, Nak, Targ, Tor, USH, WanW
Entombed One Low DH, Forgtn, Laby, Targ, USH
Crypt Bat Low BW, CoD, FaeryC, FenC, HC, Laby, Targ, Tor, USH, WanW
Vampire Bat Low CoD, DH, EOgre, FenC, HC, Laby, Targ, USH, WanW
Screeching Horror Low Bar, CoD, DH, EOgre, FHP, ImpC, ImpH, Targ, USH, WildB
Flame Ratling Low BW, CoD, DH, Laby, USH, WanW
Plague Ratling Low Asc, CoD, DH, EOgre, Laby, USH, WildB
Daemon Ratling Low CoD, DH, Laby, Targ, USH
Dark Faery Low BW, Dwn, EmF, Enid, FaeryC, FHP, FoD, KF, SHav, SPit, THvn, WanW, WexV, Zen
Thief Low-Mid Brck, FHP, ThiefH, Any outdoor area
Storm Bat Mid DH, ImpC, Targ, USH
Lich Mid Bar, DH, FHP, Forgtn, Ful, SPit, Targ, USH
Crypt Keeper Mid CoD, DH, Forgtn, Ful, Targ, THvn, USH
Hell Hound Mid Asc, Bar, FenC, FHP, Ful, THvn
Medusa Mid Enid, FHP, HC, ImpH, THvn, Tulor, USH
Wraith Mid DH, FHP, Forgtn, ImpH, THvn, USH
Ghost Mid Asc, DH, FHP, ImpH, THvn, USH
Shade Mid Bar, DH, Enid, Laby, SPit, USH
Banshee Mid DH, USH
Imp Slavemstr Mid ImpC, Laby, USH, WildB
Imp Necroman Mid ImpC, ImpH, USH, WildB
Daemon High Asc, Bar, CoD, DH, Tulor
Flame Daemon High Bar, CoD, DH, ImpH, SPit, Tulor, USH
Snow Daemon High DH, Tulor
Daemon King High Brck, CoD, ImpH, Tulor
Kilrog High Asc, DH, ImpH, SPit, Tulor, USH
King Kilrog High Asc, Brck, DH, Ful, ImpH, Tulor
Ezelberoth High DH
Devil High FHP, HC, THvn, Tulor, USH
Tulor High Tulor
Fuloran High Ful
Hell Snake High Asc, Bar, SPit
Baby Dragon High Asc, SPit

Each step in alignment requires approximately 25 kills of creatures of the alignment opposite that toward which you are shifting. The level of the opponent does not matter, a Zombie is as good as a Baby Dragon for shifting your alignment toward Good. Be aware, however, that summoned creatures do not effect your alignment when you kill them, just as they do not provide you with experience. If an Undead Necromancer summons a group of Zombies in combat against you, and you kill them all, only the Necromancer counts for experience and alignment.

Good Neutral Evil
Saintly Good Benevolent Neutral Horrible Evil Pure Evil


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